Eventually my research led me to .NET Native AOT. Normally C# gets compiled into an intermediate language that only gets compiled down to platform-native code on-demand via the common language runtime. However, through Native AOT, a C# project can be directly compiled into platform-native code. This seems promising, but there’s a major problem. Native AOT is only officially supported on Windows and Linux. We also need to ship on Xbox and PS5.
const { readable, writable } = new TransformStream();
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THR published WBD CEO David Zaslav’s memo to staff about the Netflix acquisition.
// Can be any thing here that writes into the view